PvP evolved? To the Death
The great combat system in Age of Conan Gold game has taken MMO fighting to a new level of fun, and Player versus Player combat in Age of Conan Gold game plays a major part in this.
 
Massive evolution plans for Age of Conan
Funcom has just released their plans for a series of massive updates to the Age of Conan Gold game. Inluded are plans for an entirely new PvP system coming in June, new areas and dungeons, as well as Powerpoints and Guild Alliance warfare.
 
AoC Test Server Patch Notes--Mounts
Revamped translation so the blood is displayed relative to horse as well.
 
AoC Test Server Patch Notes--NPC
Vistrix' Profanity debuff has been tweaked...
 
AoC Test Server Patch Notes--GUI
All Assassin abilities which stack multiple times now have a stack count in the buff GUI. All Bear Shaman, Priest of Mitra, and Tempest of Set abilities which stack multiple times now have a stack count in the buff GUI.
 
AoC Test Server Patch Notes
These patch notes was found on the Test Server, as far as we know, this patch will go live on Monday. Many bugs has been fixed and there's quite a few tweaks to existing abilities.
 
Scroll wheel for attack directions
(from an old forum post sorry but can't find it) Scroll in = Attack foward Scroll Left = Attack upper left Scroll Right = Attack upper right
 
Number pad
Instead of using a mouse using the number pad for the right hand to control the action buttons and directions of attack.
 
ESDF
Moving WASD one set of keys over to ESDF. This can include maping the number keys around that configuration or not.
 
Controls
Age of Conan Gold game's real time combat system is revolutionary but requires a lot of keys in a quite a few different combinations to fight effectively.
 
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